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- {
- \\ INGAME_JOIN MENU
-
- menuDef
- {
- name "ingame_radio"
- visible 0
- fullScreen 0
- rect -100 0 640 480
- focusColor 1 .85 0 1
- disablecolor .12 .14 .08 .5
-
- onOpen
- {
- }
-
- onClose
- {
- exec "ui_team 1";
- }
-
- onESC
- {
- exec "ui_team 1" ;
- }
-
- ////////////////////////////////////////////////////////////////////////
- // Dialog frame
- ////////////////////////////////////////////////////////////////////////
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 130 70 220 250
- background "gfx/menus/ingame/background.png"
- backcolor 1 1 1 1
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 124 65 8 8
- background "gfx/menus/ingame/frame_topleft.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 130 65 220 8
- background "gfx/menus/ingame/frame_top.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 350 65 8 8
- background "gfx/menus/ingame/frame_topright.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 124 320 8 8
- background "gfx/menus/ingame/frame_bottomleft.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 130 320 220 8
- background "gfx/menus/ingame/frame_bottom.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 350 320 8 8
- background "gfx/menus/ingame/frame_bottomright.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 350 70 8 250
- background "gfx/menus/ingame/frame_right.png"
- visible 1
- decoration
- }
-
- itemDef
- {
- name window
- style WINDOW_STYLE_SHADER
- rect 124 70 8 250
- background "gfx/menus/ingame/frame_left.png"
- visible 1
- decoration
- }
-
- ////////////////////////////////////////////////////////////////////////
- // Title
- ////////////////////////////////////////////////////////////////////////
- itemDef
- {
- style WINDOW_STYLE_FILLED
- rect 130 70 218 30
- forecolor 0 0 0 1
- backcolor 0 0 0 .25
- visible 1
- border 1
- bordercolor 0 0 0 1
-
- textalignx 110
- textaligny 6
- textalign 1
- textfont "hud"
- textscale .63
- text "RADIO"
- }
-
- ///////////////////////////////////////////////////////////////////////
- // BUTTONS
- ///////////////////////////////////////////////////////////////////////
- itemDef
- {
- name radio1_button
- type ITEM_TYPE_BUTTON
- rect 150 120 100 20
- text "1. Affirmative!"
- hotkey "1"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team affirmative"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio1_button backcolor .12 .14 .08 1
- setitemcolor radio1_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio1_button backcolor 0 0 0 0
- setitemcolor radio1_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio2_button
- type ITEM_TYPE_BUTTON
- rect 150 140 100 20
- text "2. Negative!"
- hotkey "2"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team negative"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio2_button backcolor .12 .14 .08 1
- setitemcolor radio2_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio3_button backcolor 0 0 0 0
- setitemcolor radio3_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio3_button
- type ITEM_TYPE_BUTTON
- rect 150 160 100 20
- text "3. Clear!"
- hotkey "3"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team clear"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio3_button backcolor .12 .14 .08 1
- setitemcolor radio3_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio3_button backcolor 0 0 0 0
- setitemcolor radio3_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio3_button
- type ITEM_TYPE_BUTTON
- rect 150 180 100 20
- text "4. Cover me!"
- hotkey "4"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team cover_me"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio4_button backcolor .12 .14 .08 1
- setitemcolor radio4_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio4_button backcolor 0 0 0 0
- setitemcolor radio4_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio4_button
- type ITEM_TYPE_BUTTON
- rect 150 200 100 20
- text "5. Got him!"
- hotkey "5"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team got_him"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio5_button backcolor .12 .14 .08 1
- setitemcolor radio5_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio5_button backcolor 0 0 0 0
- setitemcolor radio5_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio6_button
- type ITEM_TYPE_BUTTON
- rect 150 220 100 20
- text "6. Hold position!"
- hotkey "6"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team hold_position"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio6_button backcolor .12 .14 .08 1
- setitemcolor radio6_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio6_button backcolor 0 0 0 0
- setitemcolor radio6_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio7_button
- type ITEM_TYPE_BUTTON
- rect 150 240 100 20
- text "7. Man down!"
- hotkey "7"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team man_down"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio7_button backcolor .12 .14 .08 1
- setitemcolor radio7_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio7_button backcolor 0 0 0 0
- setitemcolor radio7_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio8_button
- type ITEM_TYPE_BUTTON
- rect 150 260 100 20
- text "8. Need backup!"
- hotkey "8"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team need_backup"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio8_button backcolor .12 .14 .08 1
- setitemcolor radio8_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio8_button backcolor 0 0 0 0
- setitemcolor radio8_button forecolor 0 0 0 1
- }
- }
-
- itemDef
- {
- name radio9_button
- type ITEM_TYPE_BUTTON
- rect 150 280 100 20
- text "9. Take cover!"
- hotkey "9"
- visible 1
-
- textfont "hud"
- textscale .53
-
- forecolor 0 0 0 1
-
- action
- {
- close ingame_radio ;
- exec "cmd vsay_team take_cover"
- }
- mouseEnter
- {
- play "sound/misc/menus/hilite1.wav" ;
- setitemcolor radio9_button backcolor .12 .14 .08 1
- setitemcolor radio9_button forecolor .49 .56 .27 1
- }
- mouseExit
- {
- setitemcolor radio9_button backcolor 0 0 0 0
- setitemcolor radio9_button forecolor 0 0 0 1
- }
- }
- }
- }
-